Using the Unity Animation System

Objective: Set up Animation for the Player Character.

First I will open our Animations folder, then open the folder for our Character, Darren. then right-click, select Create, then select Animator Controller. I will name the Controller Darren.

Next, I will open the Darren Animator Controller Window then drag the Idle Animation to the window.

Then Finally I will add the Animator to the Player and assign the Controller to it.

Now the Player Darren is set up for Animation and will default to the Idle Animation. We are now set up to add additional Animation such as Walking. I will cover this in the next article.

Let's see the Idle Animation in action.

Happy coding!!




Unity / C# Game developer

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Bill Rislov

Bill Rislov

Unity / C# Game developer

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