Player Movement Part 3
Dec 22, 2021
Objective: Have the camera always looking at the Player
When the Player moves through the Scene I want the Camera to always be looking at them.
First I will create a script and assign it to the Main Camera.
Open up the new script and set a reference to the Transform of the target to look at. I have set the attribute serialized field so I can assign the object in the Inspector.
Assigning the Player to the _target.
Now in the Update Method, I will set the Transform of the Camera to look at the target.
Now let’s see this in action
Happy Coding!!!!!