High-Definition Rendering Pipeline in UnityObjective: Upgrade the project to the High Definition Rendering Pipeline.Aug 9, 2022Aug 9, 2022
Reflection Probes in UnityObjective: Add Reflective probes to our Scene in UnityAug 3, 2022Aug 3, 2022
Why Occlusion Culling Improves PerformanceObjective: Turn on Occlusion Culling in our project to improve performanceAug 1, 2022Aug 1, 2022
Adding Post-Processing Profiles in UnityObjective: Using Post Processing Profiles in the Universal Rendering Pipeline(URP)Jul 29, 2022Jul 29, 2022
Adding Emissions to Custom TexturesObjective: Add an Emissions Chanel to our Custom Textures in our sceneJul 19, 2022Jul 19, 2022
How to Alter Your Pre-Built Texture MapsObjective: Adjust the pre-built assets to give our scene a different lookJul 18, 2022Jul 18, 2022
Different Lights in UnityObjective: Add lighting to our Scene to bring it to life.Jul 5, 2022Jul 5, 2022
2D Galaxy Space ShooterObjective: ReCap the development process of a 2D Space Shooter GameJun 13, 2022Jun 13, 2022
How to Install the Universal Render PipelineObjective: Upgrade project to use the Universal Render Pipeline.Mar 9, 2022Mar 9, 2022
Level Design in Unity Part 4: The Ceiling and Support StrutsObjective: Design a Sci-Fi Lab using assets from GameDevHQ’s Filebase.Feb 4, 2022Feb 4, 2022
Level Design in Unity Part 3: The ColumnsObjective: Design a Sci-Fi Lab using assets from GameDevHQ’s Filebase.Feb 3, 2022Feb 3, 2022
Level Design in Unity Part 2: The WallsObjective: Design a Sci-Fi Lab using assets from GameDevHQ’s Filebase.Feb 2, 2022Feb 2, 2022
Level Design in Unity Part 1: The FloorObjective: Design a Sci-Fi Lab using assets from GameDevHQ’s Filebase.Jan 30, 2022Jan 30, 2022
Published inNerd For TechPrefabs in Level DesignObjective: Use Unity’s Prefab system to create unique objects that can be used over and over in your scene.Jan 6, 2022Jan 6, 2022
Published inNerd For TechHidden Shortcuts to Making Level Design EasierObjective: Use shortcuts to help make level designing easierJan 5, 2022Jan 5, 2022
Unity Animation System Part 2Objective: Add a Walking Animation to the Player when they are Moving.Dec 29, 2021Dec 29, 2021
Using the Unity Animation SystemObjective: Set up Animation for the Player Character.Dec 23, 2021Dec 23, 2021
Player Movement Part 3Objective: Have the camera always looking at the PlayerDec 22, 2021Dec 22, 2021